![]() He also said that the pace of downloads is slowing, which is expected because the early rush is behind us.Īccording to data collected by Pinch Media, on average, less than 20 percent of an application's overall unique users return to an application each day. Using the caveat that only a few app makers were using Pinch Analytics' library, he pointed out that as per their data, the ratio of free downloads to paid downloads is at least 10 to 1. He turned to Pinch Media for some statistical corroboration: GigaOm's Om Malik reports that he has downloaded "nearly three dozen apps" but finds only four-Twinkle, Facebook, NetNewsWire, and Shozu-worth using day in and day out. Or maybe the frenzy will slow down after the novelty wears off. "Who knows? Maybe it will be a $1 billion marketplace at some point in time." That rate would add up to $360 million by the first anniversary of the launch of the iPhone 3G and the App Store, Jobs told the Journal. Jobs also sees big numbers ahead, if Apple continues its current pace of selling an average of $1 million worth of applications per day. ![]() Or in plain English: Apple has raked in about $30 million in sales of iPhone applications in the one month since the company opened its App Store and brought the iPhone 3G onto the market, CEO Steve Jobs told The Wall Street Journal. In a variation on the new math, 2.0 plus 3G equals $30 million now and about $360 million next summer.
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